PAPERS from 2009
Andrew Sutherland and Kevin Schneider, “UI traces: Supporting the maintenance of interactive software,” 2012 28th IEEE International Conference on Software Maintenance (ICSM), pp. 563-566, 2009 IEEE International Conference on Software Maintenance, 2009
Publishing Year
2009 - Publication
Related Projects
User Interface Traces: Supporting the Maintenance of Interactive Software
Bibtex
@article{10.1109/ICSM.2009.5306389,
author = {Andrew Sutherland and Kevin Schneider},
title = {UI traces: Supporting the maintenance of interactive software},
journal ={2012 28th IEEE International Conference on Software Maintenance (ICSM)},
volume = {0},
isbn = {978-1-4244-4897-5},
year = {2009},
pages = {563-566},
doi = {http://doi.ieeecomputersociety.org/10.1109/ICSM.2009.5306389},
publisher = {IEEE Computer Society},
address = {Los Alamitos, CA, USA},
}
Callele, D., Neufeld, E., Schneider, K., “Visualizing Emotional Requirements,” Requirements Engineering Visualization (REV), 2009 Fourth International Workshop on, pp. 1-10, Sept. 2009.
Publishing Year
2009 - Publication
Related Projects
Cognitive Gameplay Requirements
Bibtex
@INPROCEEDINGS{5460235,
author={Callele, D. and Neufeld, E. and Schneider, K.},
booktitle={Requirements Engineering Visualization (REV), 2009 Fourth International Workshop on},
title={Visualizing Emotional Requirements},
year={2009},
pages={1-10},
doi={10.1109/REV.2009.7},}
Callele, D., Neufeld, E., Schneider, K., “Augmenting Emotional Requirements with Emotion Markers and Emotion Prototypes,” Requirements Engineering Conference, 2009. RE ’09. 17th IEEE International , pp.373-374, Aug. 31 2009-Sept. 4 2009. doi: 10.1109/RE.2009.51
Publishing Year
2009 - Publication
Related Projects
Cognitive Gameplay Requirements
Bibtex
@INPROCEEDINGS{5328497,
author={Callele, D. and Neufeld, E. and Schneider, K.},
booktitle={Requirements Engineering Conference, 2009. RE ’09. 17th IEEE International},
title={Augmenting Emotional Requirements with Emotion Markers and Emotion Prototypes},
year={2009},
pages={373-374},
doi={10.1109/RE.2009.51},
ISSN={1090-705X},}
Amy Voida, Saul Greenberg, Wii All Play: The Console Game as a Computational Meeting Place,Proceedings of the ACM Conference on Human Factors in Computing Systems (ACM CHI’09), ACM Press, 2009.
Publishing Year
2009 - Publication - .PDF
Related Projects
How People Interact with Surface-Based Console Games
Bibtex
@INPROCEEDINGS { 2009-WiiAllPlay.CHI,
CLASS = { CONFARTICLE },
AUTHOR = { Voida, A. and Greenberg, S. },
TITLE = { Wii All Play: The Console Game as a Computational Meeting Place },
YEAR = { 2009 },
MONTH = { April 4-9 },
BOOKTITLE = { Proceedings of the ACM Conference on Human Factors in Computing Systems – ACM CHI’09 },
PUBLISHER = { ACM Press },
PAGES = { 1559-1568 },
KEYWORDS = { Wii, Xbox360, Playstation, PS2, PS3, Gamecube, Video Games, Console Games, Digital Hearth, Computational Meeting Place },
NOTE = { Earlier version available as Report 2008-912-25 (2008) },
}
Nicolai Marquardt, Miguel A. Nacenta, Jim Young, Sheelagh Carpendale, Saul Greenberg, Ehud Sharlin, The Haptic Tabletop Puck: The Video, DVD Proceedings of Interactive Tabletops and Surfaces – ITS’09. (Banff, Canada), ACM Press, 2009.
Publishing Year
2009 - Publication - .PDF
Related Projects
The Haptic Tabletop Puck Toolkit
Bibtex
@INPROCEEDINGS { 2009-HapticPuckVideo.Tabletop,
CLASS = { CONFARTICLE },
AUTHOR = { Marquardt, N. and Nacenta, M. and Young, J. and Carpendale, S. and and Greenberg, S. and Sharlin, E. },
TITLE = { The Haptic Tabletop Puck: The Video },
YEAR = { 2009 },
MONTH = { November 23-25 },
BOOKTITLE = { DVD Proceedings of Interactive Tabletops and Surfaces – ITS’09 },
PUBLISHER = { ACM Press },
ADDRESS = { Banff, Canada },
NOTE = { Duration 3:22. See companion paper },
}
Nicolai Marquardt, Miguel A. Nacenta, Jim Young, Sheelagh Carpendale, Saul Greenberg, Ehud Sharlin, The Haptic Tabletop Puck: Tactile Feedback for Interactive Tabletops, Proceedings of Interactive Tabletops and Surfaces – ITS’09. (Banff, Canada), ACM Press, 2009.
Publishing Year
2009 - Publication - .PDF
Related Projects
The Haptic Tabletop Puck Toolkit
Bibtex
@INPROCEEDINGS { 2009-HapticPuck.Tabletop,
CLASS = { CONFARTICLE },
AUTHOR = { Marquardt, N. and Nacenta, M. and Young, J. and Carpendale, S. and and Greenberg, S. and Sharlin, E. },
TITLE = { The Haptic Tabletop Puck: Tactile Feedback for Interactive Tabletops },
YEAR = { 2009 },
MONTH = { November 23-25 },
BOOKTITLE = { Proceedings of Interactive Tabletops and Surfaces – ITS’09 },
PUBLISHER = { ACM Press },
PAGES = { 93-100 },
ADDRESS = { Banff, Canada },
NOTE = { Includes Video Figure, also published as a standalone video (below). Earlier version as: Report 2009-936-15 and its video },
}
McClelland, P.J., Whitmell, S.J., Tangao, K., & Scott, S.D. (2009). ASPECTS: A Support Tool for Collaborative Strategic Planning and Asset Allocation Tasks, Conference Supplement of ITS 2009: ACM International Conference of Interactive Tabletops and Surfaces. Banff, AB, November 23-25, 2009.
Publishing Year
2009
Related Projects
ASPECTS: ASsets Planning Employing Collaborative Tabletop Systems